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BreakDoorWithThermalCharge

Plays the thermal charge scene on the given door, automatically finds all the data it needs, and moves the player to the start coordinates

Argument Data Type Needed Default Description
door object -
bagComponent number 45 Of note that the native replaces the bag, you will have to give him the player's initial bag
duration number 3000 Total duration of lock stripping in ms

Dont need to be called every frame


Example
local coords = GetEntityCoords(PlayerPedId())
local door = GetClosestObjectOfType(coords, 4.0, `hei_v_ilev_bk_gate_pris`)

if door > 0 then
    BreakDoorWithThermalCharge(door)
end

Last update: December 16, 2022
Created: October 31, 2022