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CreateScene

Create a networked scene

Argument Data Type Needed Default Description
coords vector3 -
rot vector3 -
holdLastFrame boolean false
looped boolean false
animSpeed number 1.3
Returns
Data Type Description
scene The scene netid

Dont need to be called every frame


Example
local player = PlayerPedId()
local coords = GetEntityCoords(player)
local rot = GetEntityRotation(player)

local scene = CreateScene(coords, rot)

Last update: December 16, 2022
Created: October 31, 2022