GetSceneEntity
Return the entity with a specific model (only entity created by the scene)
| Argument | Data Type | Needed | Default | Description |
|---|---|---|---|---|
scene | scene | - | The scene netid | |
model | string/number | - |
Returns
| Data Type | Description |
|---|---|
| obj | The scene object |
Dont need to be called every frame
Example
local entity = GetSceneEntity(scene, "prop_weed_01")