RegisterNetEvent
Register a net event that can be called by the client or the server,
The event have the AddEventHandler already loaded
Argument | Data Type | Needed | Default | Description |
---|---|---|---|---|
EventName | string | - | The name of the event | |
Function | function | - | The code executed when the event was triggered |
Dont need to be called every frame
Example
RegisterNetEvent("utility_libs:ILoveYou", function()
print(GetPlayerName().." love the utility_libs, how to blame it?")
end)
Old method
RegisterNetEvent("utility_libs:ILoveYou")
AddEventHandler("utility_libs:ILoveYou", function()
print(GetPlayerName(PlayerId()).." love the utility_libs, how to blame it?")
end)
Using old native
although i dont recommend it, you can use the old native via old_RegisterNetEvent
Last update: April 12, 2022
Created: June 27, 2021
Created: June 27, 2021