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SetPedStatic

Freeze the ped, make it ignore any event (ex. shooting) and puts it invincible

Argument Data Type Needed Default Description
ped entity - The ped that need to be modified
active boolean - If active or no

Dont need to be called every frame


Example
SetPedStatic(ped, true)
Old method
FreezeEntityPosition(ped, true)
SetEntityInvincible(ped, true)
SetBlockingOfNonTemporaryEvents(ped, true)

Last update: October 31, 2022
Created: April 12, 2022