SetPedStatic
Freeze the ped, make it ignore any event (ex. shooting) and puts it invincible
| Argument | Data Type | Needed | Default | Description |
|---|---|---|---|---|
ped | entity | - | The ped that need to be modified | |
active | boolean | - | If active or no |
Dont need to be called every frame
Example
SetPedStatic(ped, true)
Old method
FreezeEntityPosition(ped, true)
SetEntityInvincible(ped, true)
SetBlockingOfNonTemporaryEvents(ped, true)