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WaitNear

Wait that the player is near to a specific position, is sync, so it will wait all the code until the player is not near the position.

Argument Data Type Needed Default Description
Coords vector3 - The coordinates to wait near

Dont need to be called every frame


Example
WaitNear(vector3(0.0, 0.0, 0.0))

Last update: October 31, 2022
Created: April 12, 2022