WaitNear
Wait that the player is near to a specific position, is sync, so it will wait all the code until the player is not near the position.
Argument | Data Type | Needed | Default | Description |
---|---|---|---|---|
Coords | vector3 | - | The coordinates to wait near |
Dont need to be called every frame
Example
WaitNear(vector3(0.0, 0.0, 0.0))
Last update: October 31, 2022
Created: April 12, 2022
Created: April 12, 2022