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GetRecoilStep

Return the current recoil step of the specified weapon (every time the weapon is fired, the recoil step is increased), the recoil step can be setted in Config.Patterns

Argument Data Type Nedeed Default Description
weapon number - The weapon hash
Returns
Data Type Description
number The recoil step of the weapon

Example
local retval, weapon = GetCurrentPedWeapon(PlayerPedId())

local recoilStep = exports["utility_weapons"]:GetRecoilStep(weapon)