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GetWeaponFireMode

Return the fire mode of the specified weapon

Argument Data Type Nedeed Default Description
weapon number - The weapon hash
Returns
Data Type Description
number The fire mode of the weapon (1 = single, 2 = burst, 3 = auto, 4 = safety)

Example
local retval, weapon = GetCurrentPedWeapon(PlayerPedId())

local fireMode = exports["utility_weapons"]:GetWeaponFireMode(weapon)