HaveGunpowderTraces
Return true if the player has a gunpowder trace.
Argument | Data Type | Nedeed | Default | Description |
---|---|---|---|---|
source | number | - | Only in the server side |
Info
This export can be called also from the server-side.
Example
The following example shows how to use the export in the client-side, for the server side you need to use the source
argument.
exports["utility_weapons"]:HaveGunpowderTraces()